How do I...
From PX Documentation
Contents |
Basics
Client
- Create new events
- Create an event handler
- Create event call-back functions
- Use Channels to manage events
- Access data within an Event
- Create new Objects
- Map Networking Objects to Game Objects
- Manage existing Objects
- Create a basic object model
- Integrate with a basic client
Server
- Configure the Tracker server
- Create and customize zones
- Use NetDog's ServerApp class to create a game server
- Create a basic server
- Use the database
Networking
